Tales of Tamriel Continues Due To Fan Support

Due to overwhelming pleas from so many in the community via call, text, email, carrier pigeon, etc I have decided to keep Tales of Tamriel going (as I was going to play anyway and wait and see how it turns out) until such time as my fears or proven right or wrong to determine […]

By |January 22nd, 2015|News|0 Comments|

Farewell and Thanks for the Memories!

Due to the news being released today, it is with a heavy heart that I announce that the Tales of Tamriel podcast will be ending effective immediately. We no longer wish to support the game without a full subscription fee attached to it. Perhaps one day we will return, if Zenimax can some how […]

By |January 21st, 2015|News|1 Comment|

Patch Notes v1.5.8

OVERVIEW

The Elder Scrolls Online v1.5.8 is an incremental patch that addresses a variety of outstanding issues surrounding gameplay, dungeons, and quests. In an effort to improve performance in Cyrodiil, we have also escorted all deer and torchbugs to greener pastures. Please note the version number on the client will still say 1.5.7 after maintenance; […]

By |January 12th, 2015|Patch Notes|0 Comments|

Episode 49: Champion System Feedback

Welcome back ladies and gentleman to Episode 49: Champion System Feedback! Joing Aggelos and Deltia of DeltiasGaming.com as they go over what little game news there was including Battlemaster’s Corner – The Blood Knight and EB Games Stock Removal. During the Discussion Topic, we talk about player feedback to Zenimax Online Studios about their […]

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By |January 12th, 2015|Podcast Episode|0 Comments|

Episode 48: Ill Winds Are Blowing

Welcome back ladies and gentleman to Episode 48: Ill Winds Are Blowing. Join Aggelos and Deltia of DeltiasGaming.com as they go over game news including Battlemaster’s Corner – Lightning Priest, Tamriel Foundry Champion System Q&A Part 1, Tamriel Foundry Champion System Q&A Part 2, The Tamriel Chronicle Issue 76, and Champion System Clarification post […]

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Episode 47: Interview with Joe Blackburn

Welcome back ladies and gentleman to Episode 47: Interview with Joe Blackburn. Join Aggelos, Thais, and Deltia of DeltiasGaming.com as they have a special interview with Zenimax Online Studios Gameplay Designer Joe Blackburn to talk about Update 6 in all of its goodness! The crew also goes over game news including a new Shrine […]

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By |December 22nd, 2014|Podcast Episode|0 Comments|

Launcher Updates – 12/15/14

Today, we updated the ESO launcher to include the following improvements and fixes:

Realm status is now available on the launcher.
Made improvements to the launcher to reduce system resource slow-down when applying game patches.
Fixed an issue with the patch progress bar visual so it no longer shows a progress past 100%.
Fixed an issue where the […]

By |December 18th, 2014|Patch Notes|0 Comments|

Episode 46: A Wild Atropos Appears

Welcome back ladies and gentleman to Episode 46: A Wild Atropos Appears. Join Aggelos, Thais, Deltia of DeltiasGaming.com as well as special guest, Atropos, founder of TamrielFoundry.com and guild leader of Entropy Rising, Progression Raiding guild for the Aldmeri Dominion faction on the US Mega-server as they go over game news including, Loremaster’s Archive: […]

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By |December 15th, 2014|Podcast Episode|0 Comments|
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    Templar Pure Tank – Paladin ‘I am the Last Bastion. The light Darkness shall never extinguish. I am Salvation.’

Templar Pure Tank – Paladin ‘I am the Last Bastion. The light Darkness shall never extinguish. I am Salvation.’

Hello once again all, before I disappear on a 4 week holiday and therefore a forced hiatus from ESO, I figured I would share with you yet another of my Templar builds.

As you may know by now, my main is a Templar Redguard Werewolf, and my primary role is that of tank. Previously I […]

By |December 11th, 2014|Guides|0 Comments|

Cyrodiil Performance & Population Cap Adjustments

Hi everyone,

We are aware that there are performance issues in Cyrodiil with particular campaigns at certain hours. During our investigations into the problem, we have discovered a decrease in performance if the population of a campaign passes a certain threshold. In order to address this, we are going to decrease the campaign population cap […]

By |December 10th, 2014|Patch Notes|0 Comments|